41 lines
1.5 KiB
JavaScript
41 lines
1.5 KiB
JavaScript
"use strict";
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/*!
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* Copyright 2016 The ANTLR Project. All rights reserved.
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* Licensed under the BSD-3-Clause license. See LICENSE file in the project root for license information.
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*/
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.AcceptStateInfo = void 0;
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/**
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* Stores information about a {@link DFAState} which is an accept state under
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* some condition. Certain settings, such as
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* {@link ParserATNSimulator#getPredictionMode()}, may be used in addition to
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* this information to determine whether or not a particular state is an accept
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* state.
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*
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* @author Sam Harwell
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*/
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class AcceptStateInfo {
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constructor(prediction, lexerActionExecutor) {
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this._prediction = prediction;
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this._lexerActionExecutor = lexerActionExecutor;
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}
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/**
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* Gets the prediction made by this accept state. Note that this value
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* assumes the predicates, if any, in the {@link DFAState} evaluate to
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* `true`. If predicate evaluation is enabled, the final prediction of
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* the accept state will be determined by the result of predicate
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* evaluation.
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*/
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get prediction() {
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return this._prediction;
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}
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/**
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* Gets the {@link LexerActionExecutor} which can be used to execute actions
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* and/or commands after the lexer matches a token.
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*/
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get lexerActionExecutor() {
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return this._lexerActionExecutor;
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}
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}
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exports.AcceptStateInfo = AcceptStateInfo;
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//# sourceMappingURL=AcceptStateInfo.js.map
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